This project used VR (Hololens, and then HTC Vive) to recreate an experiment which tests spatial memory in rats.
In the virtual space, the participant is briefly shown a point that they must walk to. The aim is to recognise and memorise surroundings to then successfully make their way to the point using memory, with visual aids such as chairs,
picture frames and other assets within the virtual environment.
The experiment measured how long it took the participant to get from A to B, whilst also recording the exact steps they took, so as to spot any signs of cognitive deficiency.